I am Mehman Jamaland I’m a CG Artist from Azerbaijan. My work includes modeling, texturing, painting, drawing, lighting and rendering. I mostly do character and creature modeling as well as concepting. My main softwares are Blender 3D and Substance Painter, and I have worked in character development for animation and game studios, interior and exterior designer for agencies and mockup making for freelance artists.
I also find a lot of joy in creating storytelling through pictures, and this is one of the things I enjoy doing the most.
Blender is an open-source free app. I use it for sculpting, modeling, UV layout, shading, rigging, animating and rendering.
Substance Painter is really amazing texture pinting app in 3D industry.
An amazing post production app in industry. I use mostly color corrction and small amaount of texture apinting in Ps.
I do most of my printing works, logo designs and some vector works in Adobe illustrator.